const std = @import("std");
const uefi = std.os.uefi;
const Event = uefi.Event;
const Guid = uefi.Guid;
const Status = uefi.Status;
pub const AbsolutePointerProtocol = extern struct {
_reset: *const fn (*const AbsolutePointerProtocol, bool) callconv(.C) Status,
_get_state: *const fn (*const AbsolutePointerProtocol, *AbsolutePointerState) callconv(.C) Status,
wait_for_input: Event,
mode: *AbsolutePointerMode,
pub fn reset(self: *const AbsolutePointerProtocol, verify: bool) Status {
return self._reset(self, verify);
}
pub fn getState(self: *const AbsolutePointerProtocol, state: *AbsolutePointerState) Status {
return self._get_state(self, state);
}
pub const guid align(8) = Guid{
.time_low = 0x8d59d32b,
.time_mid = 0xc655,
.time_high_and_version = 0x4ae9,
.clock_seq_high_and_reserved = 0x9b,
.clock_seq_low = 0x15,
.node = [_]u8{ 0xf2, 0x59, 0x04, 0x99, 0x2a, 0x43 },
};
};
pub const AbsolutePointerModeAttributes = packed struct(u32) {
supports_alt_active: bool,
supports_pressure_as_z: bool,
_pad: u30 = 0,
};
pub const AbsolutePointerMode = extern struct {
absolute_min_x: u64,
absolute_min_y: u64,
absolute_min_z: u64,
absolute_max_x: u64,
absolute_max_y: u64,
absolute_max_z: u64,
attributes: AbsolutePointerModeAttributes,
};
pub const AbsolutePointerStateActiveButtons = packed struct(u32) {
touch_active: bool,
alt_active: bool,
_pad: u30 = 0,
};
pub const AbsolutePointerState = extern struct {
current_x: u64,
current_y: u64,
current_z: u64,
active_buttons: AbsolutePointerStateActiveButtons,
};